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The touch buttons from the ocarina screen have had their graphics removed. the general Action button on the top screen is now labelled B, cancel buttons in menus are labelled Y, etc. tough.īutton graphics have been edited to match the new layout, e.g. Technically these should be D-Pad directions instead of C-Buttons, but I like the C-Buttons, so. "New" C-Button graphics have been added to the game for use in all ocarina screens and dialogue prompts-these are actually ripped straight from the N64 version. It adjusts the HUD and dialogue graphics in several ways:.You can hit Select to pull up the ocarina or Items menu instead of using the on-screen touch button to do it.
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The last change control-wise is that the Select button has been mapped to open either the ocarina or the items menu (choose which version you want to install) instead of simply behaving as a second Start button. I'm probably not going to do anything about it anyway. I know this change isn't ideal for everybody. This leaves the A button as one of your assignable Item buttons. button, in line with the physical button layout on the original Nintendo 64 controller. button, and the Y button is the sword/cancel/etc. It also rearranges the face buttons so that the B button is the primary action/confirm/etc. "Zelda's Lullaby" is played by hitting D-Pad Left, Up, Right, Left, Up, Right. The D-Pad layout is set up to match the original N64 version's ocarina controls, so that, e.g. Most obviously, it allows you to play the ocarina using the L button and D-Pad, instead of the game's usual L, R, A, X & Y button controls.